Each of these monsters are uniquely defined by a primary breed (such as Golem), which defines its basic form and abilities, and a sub-breed, which defines its color scheme, modifies appearance, and slightly alters some of its statistical capabilities. Breed is commonly specified as Primary/Sub because of the inconsistency of name and form for the generated monsters between the games. For example, Golem/Suezo indicates a monster with primary breed Golem, sub-type Suezo, and manifests as a large humanoid figure with the bright yellow skin and single eye that are characteristic of the Suezo monster breed. Each monster breed also has at least one "rare" sub-breed. These often unusual sub-breeds cannot be created by combining. They can only be unlocked directly at the Shrine. For example, in Monster Rancher 2, inserting the Monster Rancher 1 disc creates a rare sub-breed of Suezo called "Sueki Suezo", which is Suezo/???. All Rare sub-breeds are notated as Primary/???.
According to the story presented at the start of Monster Rancher 2, the monsters were created by God in response to a series of natural disasters humans found themselves incapable of dealing with properly. Once monster use became commonplace, the humans turned them into weapons of war. To limit these problems, God sealed the monsters into the disc-shaped stones called saucer stones. An untold amount of time later, the Tochikan tribe (introduced in Monster Rancher 3) discovered the method for unsealing the monsters. However, due to their xenophobic nature, they refused to share this technology until after the events of Monster Rancher 3 had ended.
Within the storyline of the anime, after their creation monsters were developed through genetic engineering as designer pets, until a war broke out in which the monsters were modified into biological weapons that could have their physical forms stored on discs. One tribe in particular, the Pendant tribe, made the most powerful monster of all. Soon, however, the monsters began to fight back, and although the ensuing conflict destroyed much of the world's civilization and technology, later generations used the discs (now called Mystery Discs because they could not tell what was inside) to revive the monsters to be used as pets, beasts of burden, and created a sport in which they were used as competitive fighters.
Generation of monstersEdit
To generate or "unlock" a monster, the player is prompted to switch the Monster Rancher game disc with another CD (or a DVD for the PlayStation 2 games). The game will read the digital information contained on the disc, and map the sequence of values to the range of integers in the game's memory. These integers are used to define what breed the monster is, as well as its stats, personality, and traits.
In the Monster Rancher Advance and Monster Rancher Advance 2 games, this CD reading process is replaced by a character input system. The player is prompted to enter a limited sequence of characters, and the combination of characters determines its breed, sub-breed, stats, and traits.
In the new Monster Farm DS and Monster Farm DS 2 games, monsters can be generated by entering characters, "unlocking" DS game cartridges (very much like the CD reading method), or by drawing a sketch on the input pad. Different breeds and sub-breeds are created depending on what method you use and what information the game receives.
In almost every game, new monsters can also be created by combining two of your present monsters together to produce a single monster with features from both parents, including physical attributes, traits, and stats. However, in Monster Rancher 3 this feature was replaced with a system of "evolution" which altered the monsters according to the type of area they train in.
A monster breed which resembles a large ape. Their faces bear a resemblance to that of a baboon, and their body to that of a gorilla, though they have a tail like a monkey. They appear in Monster Rancher, Monster Rancher 2, and Monster Rancher 4 as playable characters, though the Apes of Monster Rancher 4 are made to resemble the monkeys from the popular Ape Escape video games. A non-playable Ape reference also appears in Monster Rancher 3. Apes are extremely lazy, making them fairly difficult monsters to raise; they are, however, quite strong and have a good lifespan. Offensively, they fight with an array of strange attacks which include flatulence and nose-picking in addition to slapping and throwing bananas.
A monster that resembles a stylized Tyrannosaurus. They appeared in Monster Rancher 1, Monster Rancher Battle Card Game, Monster Rancher Explorer, and Monster Rancher Battle Card: Episode II, after which they were replaced by similar dinosaur, monsters called Zuums. Due to fan requests for a celebration of the 5th anniversary of the original Monster Rancher game, it was brought back in Monster Rancher 4 as a rare Zuum sub-breed that could be obtained by using a copy of the original Monster Rancher game disk (or almost any Xbox game). Many different types of Dinos were characters in the Monster Rancher anime series, mostly used for grunt work on the Baddie side. They were portrayed as overly-confident, but having great physical strength and energy projection.
A monster resembling a floating mystery disc that has only appeared in Monster Rancher 1. In the Monster Rancher anime series, a Monol explains to the kids how mystery discs (ancient CD-ROMs) were created by the ancient people of the Monster Rancher world to contain monsters so that they could be distributed as pets. The Shrines were built to unlock the monsters by reading the genetic information contained on them, and this is why we use CDs and DVDs when we unlock monsters in the games. Disks are monsters that have disguised themselves to look much like the unlockable mystery discs (quite possibly Magic in disguise), but they do not actually contain another monster. Much like the Magic species transfers to Monster Rancher 2 as a Bajarl and Dinos become Zuums, so Disks transferred over to Monster Rancher 2 become Nitons. The only known way to get a pure-bred Disk without using cheat codes is to unlock its two sub-breeds, Gooaal! (Disk/?) and Radial (Disk/?), and combine them.
A monster species resembling a two-dimensional cartoon sketch and are presented as being born from living graffiti. Doodles have appeared in Monster Rancher and Monster Rancher Advance 2. They are extremely hard to obtain and have powerful but strange attacks, which include a chicken motorcycle and a large boot. This monster is based on characters from the popular Japanese arcade game Ganbare Ginkun.
Dragons were first introduced in Monster Rancher, and were obtainable only by winning special tournaments. They have continued to appear in every game in the franchise except for Monster Farm Online. Most dragons in the series are semi-bipedal, based on the designs of western dragons. They have a large variety of attacks, employing their wings, claws, tails, fangs, and fire breath. An attack that dragons possess in Monster Rancher 2 called "Dragon Combo" is one of the most deadly attacks in the game. They are extremely powerful, but have relatively short lifespans compared to other species. Several dragons appear in the Monster Rancher anime series, including the main villain of the series, Moo.
Known to be very odd monsters, Galis wear an Aztec sun-god mask and a high-collared cloak, but otherwise are invisible. Their appearance is vaguely similar to the Joker species, though the resemblance stops there—they are inclined towards virtue and good, while Jokers embody evil. Not all Galis are good, however, as seen in the Monster Rancher anime series, where Gali is one of Moo's top baddies (alongside Pixie, Naga, Greywolf, and Durahan). It is rumored that some Galis are actually Magic monsters hiding their true forms, but recent research would seem to indicate that Galis are actually colossal, dragon-like entities that are so large that the cape and mask are like a puppet to it. Galis appear in Monster Rancher, Monster Rancher 2, Monster Rancher Battle Card Game, Monster Rancher Explorer (as a Monster Buddy), Monster Rancher Battle Card: Episode II, Monster Rancher Advance 2, and Monster Farm DS 2. Their attacks are mostly intelligence-based, and thus have many mind tricks that they can play. They also can project huge limbs made of solid light, and can use their mask as a boomerang.
Ghosts, present in Monster Rancher Explorer (as an enemy), Monster Rancher, Monster Rancher 2, are playable characters but are not available at the start of the game. Ghost legends abound all over the world, but the ghosts in Monster Rancher are actually the souls of breeders' previously raised monsters. While still living, the monster will be cursed and marked by a sign resembling a skull. In Monster Rancher 2, you must build a shrine for a special monster after it dies, and after the shrine is repeatedly destroyed, you will search it and find a magic stick. Since these are the only ways to obtain them, ghosts are extremely rare and difficult to find. They assume a floating humanoid form without legs. They have a slightly cute appearance, and are known for their slight-of-hand and magic tricks.
Golems are large giant-like monsters made of stone that were first introduced in Monster Rancher 1 and were obtainable at the beginning of the game. In Monster Rancher 2, golems can only be obtained after expanding the size of your barn. They have appeared in every Monster Rancher video game to date except Monster Rancher Online. Golems are based on the legendary Jewish and Egyptian golem. Their original designs reflected this with an Egyptian-style face, including a goatee. Soon, they lost the beard and their face became more European-looking, but the major change came in Monster Rancher 3 and the Monster Rancher Advance games, when their faces became simplistic boulders with holes for a mouth and eyes. They return to earlier, detailed designs in Monster Rancher 4 and Monster Rancher EVO. They are known for their great physical strength and defensive capabilities. In combining, they usually add these qualities to the new monster, but seriously reduce its speed. They are excellent at basic physical attacks such as karate chops and punches. They can also shatter and reconstruct themselves, allowing them to launch rocks and boulders as projectiles or rapidly spin around to become a massive tornado.
A rabbit monster introduced in Monster Rancher 1. Originally named Ham as a reference to hamsters, they became more rabbit-like as time went on. Hares are the most popular of all monsters in Japanese polls and have appeared in every Monster Rancher game to date except Monster Rancher Advance. Despite their popularity, they make better sub-breeds and are rarely featured as purebreds. Hares are generally friendly, but known to be intelligent and selfish, especially when it comes to food. They specialize in high physical power, as well as high speed. Their attack style revolves around boxing and kicking moves. Hare was also featured as one of the main characters in the Monster Rancher anime series as a reformed pickpocket who joins the good guys in his quest for money and fame.
A mysterious robot monster, built with lost technology from an ancient civilization. Though not stressed so much in Monster Rancher or Monster Rancher 2, in the newer games Hengers can change into a more compact form, which is where their name comes from (henge means "to transform" in Japanese). Current in-game science has no idea how Hengers move their parts, but in the Monster Rancher anime series, it is stated that they run on solar batteries. Hengers come in many different designs, and they sport a vast arsenal of weapons, from lasers and cannons to napalm and sonar devices. Besides the first two games, Hengers also appear in Monster Rancher 3, Monster Rancher Advance 2, Monster Rancher 4, and Monster Farm DS 2.
Jells are blue -like creatures with solid red cores, and can will their bodies into various different shapes in combat. They generally assume the form of humanoids from the waist up, and their consistency and color varies depending on the sub-species. The Jells' appearance varied slightly in Monster Rancher 3, becoming less humanoid and more opaque. Jells usually attack by forming themselves into various weapons, punching with their amorphous arms, or devolving into a blob and hitting the enemy with momentum. Jells played a major part in the Monster Rancher anime series as stupid lackeys for the baddies. These included large infantries of Jells, Scaled Jells (Jell/Zuum), Clays (Jell/Monol), Pink Jam (Jell/Pixie) and Metal Jell (Jell/?).
Only available in the original Monster Rancher, these monsters are virtually gods or deities in their original form. Originally called the Majin, they resemble the corresponding creatures from Japanese legend. They disguise themselves as Galis or Monols in order to interact with humans, being too shy to show their true form. Their true forms can only be revealed by combining a Gali, a Monol, and a magic mirror found when exploring. Magics can use all types of attacks effectively and are skilled in all areas, making them some of the most powerful monsters in all of the Monster Rancher games.
The species was first known as Nya, though some still consider them a separate species. They are small yellow stuffed toy cats and are one of the more popular species of monsters in the games, having appeared in every Monster Rancher game to date except Monster Rancher Online. They were first introduced in Monster Rancher 1, and were obtainable only after buying a special cat doll that appeared in the item shop and using it in a combination. In Monster Rancher 2, they are unlocked only after winning the IMA vs FIMBA Tournament (also unlocking Gali, Henger, and Worm). They are known for using tricky attacks since their intelligence stats tend to be very high, and many of their techniques involve singing or dancing. Toro is a special Mew who guides you on a mission in Monster Rancher EVO.
Monols resemble flat, rectangular walls that move by gliding over the earth. Their names derive from their shape, since they are based on the monoliths from the movie 2001: A Space Odyssey. They appeared in Monster Rancher 1, Monster Rancher 2, Monster Rancher Battle Card: Episode II, Monster Rancher Advance 2, and Monster Farm DS 2. They can morph/project their surfaces into various solids shapes, including faces, spikes, or tendrils. It is unclear exactly how, but Monols seem to have a connect with two other elusive monsters from Monster Rancher 1--the Magic and the Doodle. Some believe that Monols are actually Magics who hide their true forms. Although Monols are fairly nondescript, they often create evil or dark-type monsters when combined. In Monster Rancher EVO, Monol is one of the bosses that the characters must face in the Campana area. In the Monster Rancher animeseries, Genki and Holly unlock a Monol from a "mystery disc" that they find in the desert, and he proceeds to guide them with his wise advice throughout the series.
Nagas are humanoid serpents from Hindi mythology with stingers at the end of their tails. They are known for being violent and vicious.They were first introduced in Monster Rancher 1 as obtainable at the beginning of the game, and have continued to appear in every Monster Rancher game since except for Monster Rancher Online. Naga was also one of the chief villains in the Monster Rancher anime series, appearing as one of Moo's Big Bad Four; he was responsible for the destruction of Holly and Suezo's village, and when being fought by the series' protagonists, he committed suicide when shocked by his enemies' desire to save him, although he was revived as a good monster in the last season. They have a variety of attacks, using poisonous fangs, slashing claws, and body slams. Nagas also use intelligence-based attacks like their "Glare" and "Energy Shot" attacks.
Pixies were first introduced in Monster Rancher 1 as easily obtainable, and have appeared in every game afterwards. Pixie was also the first of the chief villains in the Monster Rancher anime series, ever accompanied by her protector Big Blue (Golem/Tiger). Pixies are female humanoids that usually have wings and a pointed tail, making them look much more sinister than the fairies that they take their names from. They are also not tiny, but actually human-sized. They are disobedient and stubborn, but use a variety of magical attacks combined with flirting to zap their opponents' will to fight. They are also capable of formidable long-range magics such as blasts of lightning.
Plants resemble a large bulb with leaves and flowers. They are capable of attacking with pollen or their leaf-like limbs. One of their techniques involve shooting seeds from their leaves as if they were bullets. They also have the ability to drain an opponent's energy and use it as their own (normally to recover themselves after being injured). The Plants received a makeover for some of the newer games, having only one large flower and becoming more rounded like a fruit. Plants are known for their long lifespans and high life stats, but not for power, intelligence, or speed. Many types of Plants are seen throughout the Monster Rancher anime series, normally as baddies that were working for Moo. They are featured in the games Monster Rancher, Monster Rancher 2, Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, both Monster Rancher Battle Card Games, and both Monster Farm DS games.
This one-eyed, one-footed monster is a natural with intelligence techniques, and can eventually learn telekinesis and telepathy. Its origins are thought to be in Egypt, as the Eye of Horus is a symbol of great mental ability in Egyptian legends. It also can use other strange attacks such as kissing an opponent to reduce its Guts (Energy to use attacks, similar to MP in various RPGs), or even biting them with its huge mouth. Many unique forms of Suezos appear in the Monster Rancher anime series, including the famous White Suezo battle champion, Poritoka. Because of their mind tricks and ability to think for themselves, Suezos are popular battle monsters—but they can be hard to train because of their strong wills. Every Monster Rancher game features Suezos, and it is generally considered to be the mascot of the series.
Tigers are wolf-like monsters with curved horns on their heads. The English name tiger is actually a mistranslation of the Japanese word raiga ("the thunder fang"), referencing the Rygar video game series. They were first introduced in Monster Rancher 1 as one of the three basic species, being oriented towards speed. Besides an array of swift physical attacks, some of their special abilities include shooting electricity from their horns and breathing ice and wind. They are typically depicted living in arctic mountain areas, but they are also popularly kept as pets by many people.They grew very popular and have appeared in every Monster Rancher video game since then. Tigers of all sorts are prominently featured in the Monster Rancher anime series.
Worms are based on the legend of the Lambton Worm, a giant creature that used to terrorize an English town. They are quite peaceful in the Monster Rancher world, however, and are commonly raised as pack animals. They have large tusks and a tail with detachable stinger. Some types of worms are poisonous and can even spit venom at opponents. In Monster Rancher 2, if you raised a Worm for 3 years and it had no stress or fatigue during the 4th week of June, it will cocoon and become a large beetle-like monster known as Beaclon. This is considered a separate breed, and it has replaced of Worm in Monster Rancher 3, Monster Rancher 4, and Monster Rancher EVO. References to the original Worms abound, (i.e. compare Monster Rancher 4s Jaguarbeat (Tiger/Beaclon) with Monster Rancher 2s Jag'd Hound (Tiger/Worm)) although they only appeared as playable monsters in Monster Rancher 1, Monster Rancher 2, and the Monster Rancher Battle Card Games.
A crustacean monster breed that largely resembles a lobster with a prominent head and a scorpion-like tail. Arrowheads have only appeared in Monster Rancher 2, Monster Rancher Advance, and Monster Rancher Advance 2, but did make a cameo appearance in the Monster Rancher anime series. They can be raised from the start of the games and are a good choice for beginners because of their high defense and life statistics. They attack with water and crushing blows involving their large claws, and some types of Arrowheads have poisonous stingers that can paralyze victims.
Bajarls are djinn-like monsters that attack with smoke and magic. They are only available in Monster Rancher 2, and are only obtainable after getting all the house and barn upgrades. There is a reference to Bajarls in Monster Rancher EVO by making one a guide in your adventure games and transports you caravan to the ends of your explorations, though they are not playable in the game. Bajarl monsters can change their mass from tiny to huge and muscular by virtue of their spirit-like form. There is some type of link between the Bajarl species and the Magic species from Monster Rancher. In fact, Magic monsters transferred from Monster Rancher become Bajarls in Monster Rancher 2, though they are not related in the Monster Rancher anime series. One species of Bajarl called Magic Bajarl even wears the same clothing as the Magic.
First introduced in Monster Rancher 2, Bakus were obtainable only after expanding the barn to accommodate their large size. They are known for their great physical strength and size, though they come across as very sleepy and bored. Offensively, they rely on directly-damaging physical attacks, such as body slams and biting. Bakus also have the ability to heal themselves by taking a long naps. Their physical appearance is much like a cross between a hippopotamus and a dog. Earlier designs showed them to be more tapir-like, reflecting the legendary Turkish baku. However the tapir-like features were eventually dropped. Besides Monster Rancher 2, Bakus appear in Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, and both Monster Farm DS games.
First introduced in Monster Rancher 2, Beaclons (also spelled "Beaklons") were obtainable by having a Worm cocoon and metamorphose into one. They are gigantic, bipedal Hercules Beetle monsters, known to not be very smart but extremely strong (much like Worm). They rely on physical attacks such as tackling opponents and body slams, though some have a type of vacuum attack. They have near-impenetrable shells, sharp claws, lacy wings, and a long, sharp horn. Since Monster Rancher 2, they have appeared in Monster Rancher 3 (where they received a makeover, including a pincer instead of a single horn), Monster Rancher 4, Monster Rancher EVO, and both Monster Farm DS games.
The Centaurs of Monster Rancher are much like the centaurs of mythology, but their upper bodies are more reptilian than human. They do retain the lower body of the horse, and because of this are one of the most regal monsters. Not much else is known about them, but their accuracy and speed are usually their highest stats. Centaurs were introduced in Monster Rancher 2 and did not reappear until the new Monster Farm DS 2. In Monster Rancher 2, they can only be unlocked after a B-class monster goes to the Mandy Desert and brings back a spear. After a fight with a wild Centaur, the spear is kept and can be used to create a Centaur when combining monsters. They use weapons for most of their attacks, but can also use their arms and hooves.
A caterpillar monster that consists of three smaller segments, each its own Pandora monster. In its original appearance it was usually constantly combined into a giant worm-like creature, while in later games (starting in Monster Rancher 3), its sections are always separated. They have high life and speed, but the rest of their stats are relatively weak. Their system of attack is often a double-edged blade, as it usually involves flinging one of the segments at the opponent, which in turn damages the Color Pandora as a whole. Other attacks require them to unite their bodes as a whole and attack as a giant wheel or a bludgeon. Color Pandoras have been in Monster Rancher 2, Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, and both Monster Farm DS games. In Monster Rancher EVO, a Color Pandora is used for the "Koropen Juggle" trick, being repeatedly tossed and rearranged by the monster you are training as part of the act. It is also sometimes referred to as "Koropendora", based on the Japanese romanization of its name.
Duckens (also known as Dakkungs) are wooden multi-colored duck dolls with a segmented section in their torso, first introduced in Monster Rancher 2. Since then, Duckens have reappeared in Monster Rancher Explorer, Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, Monster Rancher Advance, Monster Rancher Advance 2, and both Monster Farm DS games. They are known for eccentric attacks using parts of their bodies as projectiles. They can also contain surprises inside their hollow frames, such as missiles or bombs.
First introduced in Monster Rancher 2, Durahans are often so powerful that they must be unlocked before you are allowed to raise them. Durahans are essentially spirits of dead warriors living inside suits of battle armor, based on the Irish legends of the Dullahan. As befitting a suit of armor, they rely on physical attacks using swords, maces, and javelins. Their armor protects them from harm, but they also carry shields for protection. Different Durahans are based on many famous legends of various knights and warriors around the globe, such as Heimdall (Durahan/Gitan), Beowulf (Durahan/Garu), Hercules (Durahan/Beaclon) and Hermes (Durahan/Antlan). The Durahan is the most redesigned monster in the series, taking a new appearance every time it has reappeared. At first, they looked more centurion-like, but then took on a sleeker, more modern appearance. Since their first game, Durahans have been included in Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, Monster Rancher Advance, Monster Rancher Advance 2, and both Monster Farm DS games. Master Durahan was also one of Moo's top generals in the Monster Rancher anime series.
Gaboos were first introduced in Monster Rancher 2, where they were easily obtainable at the start of the game. They made no appearances further in the franchise until Monster Rancher 4, where one appeared as a boss--a Pirate Gaboo (Gaboo/?) named Don Mudleone (although they could not be obtained as playable characters). Gaboos are essentially balls of malleable yellow clay that can reshape and reform their pudding-like faces. They can extend muscle-bound arms from both sides of their bodies that have an exceedingly long reach. They rely on physical attacks such as punches and slaps. They also can use their dense body mass to pound opponents into submission. It is fabled to be shy, even though they seem very intimidating and even disgusting.
A Hopper is a small monster resembling a sugar glider, bush baby, or lemur. These energetic monsters appeared in Monster Rancher 2 and are normally seen hopping or digging around the ranch. They rely on boxing moves, and have a lot of accuracy. Hoppers aren't very strong, but they are instrumental in unlocking three other rare sub-breeds of monster—Undine, Niton, and Zilla.
These creatures resemble large, white-haired yetis or Snowman. They appear as playable monsters inMonster Rancher 2, and as a boss in Monster Rancher 3. In order to unlock them you must explore the Torles Mountains where you will find a footprint in a snowman-shaped cave. Once you obtain the footprint, send a monster on the Speed Errantry and they will fight a giant Jill named Bighand. Once they defeat him you will receive a pair of boot to use in combining. They use many physical attacks that are similar to a Golem's, but not surprisingly also have a lot of ice-based techniques like "Snowstorm" and "Cold Breath". Not to be confused with Jell, a gel-based species of monster.
Jokers are Grim Reaper monsters that float that wear cloaks and evil-looking clown masks, and carry over-sized scythes as weapons. They appear to have no body, living on only as a tortured soul. Described in Monster Rancher EVO as "the embodiment of death," any monster combination including a Joker is bound to come out rotten and twisted-looking. Jokers are usually one of the hardest monsters breeds to acquire in the Monster Rancher games because of their great power and accompanying problems. The Joker was introduced in Monster Rancher 2 and has appeared in every game since except for Monster Rancher Online. Starting with Monster Rancher 3, Jokers received a makeover that made their masks more resemble that of the Phantom of the Opera than a demonic clown. In almost every game they are described as brutal, cruel, and vicious, and lash out in battle with their scythes and a variety of magical attacks and mind tricks. Two types of Jokers mentioned in the Monster Rancher anime series were Joker, Moo's most famous and ruthless baddie, and Tombstone (Joker/Golem), two brothers who worked for the evil General Durahan.
A Kato is a small cat that looks very old. Because of their age, their physical power is usually moderate, but their intelligence and accuracy are very high. Katos like to drink oil (perhaps it's really sake in uncensored games) and smoke pipes, and drinking usually gives them the ability to breathe short bursts of flame. They also use attacks involving their razor-sharp retractable claws. Katos have only appeared in Monster Rancher 2, but two species of Kato were guest stars in the Monster Rancher anime series.
Exclusive to Monster Rancher 2, Metalners resemble extraterrestrial robots with bodies shaped like flying saucers and faces resembling kachina dolls. They are rumored to have come from outer space, and are obtainable after a few special in-game scenarios at night where strange lights are seen followed by a crash on the horizon. Being alien in nature, their attacks are often whimsical and eccentric along with being mechanical, making them similar to Henger but more advanced and unpredictable. They excel in accuracy and defense, but suffer low stats in other areas. In the Monster Rancher anime series, Metalner is a baddie who can shrink his size to be as tiny as a wasp and latch himself onto other beings, taking over their motor functions.
Mocchi is a monster that resembles mochi, the Japanese dessert made of pounded rice and wrapped in cherry leaves. It has soft, sticky skin and shell-like scales on its back, though it acts more like penguin than a reptile. It's an extremely popular companion monster that has appeared in every game since Monster Rancher 2. It's also one of the main characters in the Monster Rancher anime series. A few of their attacks involve powerful storms of wind and flower petals, but they usually rely on their resilient bodies to pound and head-butt the enemy. They can roll into a ball and bounce around, and some can expel powerful energy beams from their mouths.
This monster resembles an old hollow tree, sporting a sinister face. In Monster Rancher 2, Mock is unlocked by obtaining and planting some mysterious seeds. After several in-game years, a Mock will appear after you allow a monster to die; apparently, it's soul will rest inside the tree, much like what happens with Wracky. Their attacks consist mostly of shooting leaves and twigs or using their network of roots as extra limbs. In Monster Rancher 4, a huge OggleMock named Mockruji sits at the edge of your ranch and helps power your training machines. A huge OggleMock appears as a boss in the Grabad Factory area of Monster Rancher EVO.
The Nitons are ammonite monsters with nautilus-like shells that only appear in Monster Rancher 2 as a replacement for the Disk species of Monster Rancher 1. Nitons could only be unlocked by raising a Hopper to b rank and having it dig up a hot springs in the winter (also unlocking two other water monsters, Undine and Zilla). They use their shells for some of their attacks, but can also use strong electric charges built up and released from their tentacles. Nitons are at home underwater and on land, but are much faster in the water where their shells can't weigh them down.
The Phoenix is a large bird engulfed in flames. It’s a sacred firebird, a symbol of power and divinity in Greek mythology, Japanese mythology, and Egyptian mythology. It’s always depicted as extremely good-natured and is the ultimate hero of the Monster Rancher anime series. Phoenixes are very powerful monsters that have to be unlocked in every game they appear in, including Monster Rancher Explorer, the first Monster Rancher Battle Card Game,Monster Rancher Battle Card: Episode II, Monster Rancher Advance 2, Monster Rancher 2, Monster Rancher 4, and both games of Monster Farm DS. Various means are used to create Phoenixes in the games, such as finding the fire feather item at the volcano in Monster Rancher 2, or waiting until the end of the game like in Monster Rancher 4. Monster Rancher Advance 2 follows more of the anime series' storyline, in which a Phoenix must be created from the combination of the five protagonist monsters of the series: Mocchi, Golem, Suezo, Hare, and Tiger.
Undines are water spirits that resemble mermaids, based on the German legend about a girl named Undine who came from the ocean. Undines have very high intelligence, but their life energy is quite low once they leave the water. Most of their techniques are water-based and very strong. Undine has only appeared in Monster Rancher 2, but like Worm and Bajarl, still has references to it in the newer games(i.e.,Monster Rancher 3, Monster Rancher 4, and Monster Rancher EVO's Windine (Pixie/Lesione). It appears in Monster Rancher DS as a Pixie sub-breed (Pixie/Lesione).
Little is known about the monster that resembles a little red-haired wooden doll. It dresses in childish clothing, but wields a razor blade is known for its techniques that involve stabbing or slashing. They are strongly reminiscent of Chucky from the Child's Play horror movies. In fact, as an in-joke in Monster Rancher 2 (the only game that Wrackys appear in), the game automatically names your first Wracky "Charles," a full name for the nickname "Chuckie." Wrackys are said to be one of the most dangerous and violent monsters, though you originally receive them as dolls given away to participants when they win high grade tournaments. The dolls only come alive after your monster dies, replacing it with the dead monster's soul.
Zilla is a gigantic monster, one of the largest species in the series. They are based on the blue whale, except that they have arms and legs instead of fins. Its name is a reference to Godzilla, whose original Japanese name means "gorilla whale"--exactly what Zilla looks like. It is exclusive to the Monster Rancher 2 and Monster Rancher Battle Card Game video games. These hulking creatures specialize in extreme power, thus sacrificing speed, especially on land. It can be obtained in Monster Rancher 2 when a B class Hopper digs up part of the hot springs in the winter.
Known as Roadrunners in the Japanese versions of the games, Zuums are easily-domesticated, quick-footed and dinosaur monsters used in place of horses in the Monster Rancher world. They are considered cousins to the popular Dinos, and their attacks are similar: they rely heavily on tail attacks, can spew flames from the mouth, and have quick combo moves that can involve the entire pack. Zuums have multiple crests upon their heads and a beak-like snout, making them resemble Velociraptors, while the Dinos look more like the Tyrannosaurus.
Gitan first appeared in Monster Rancher 3. Gitans resemble small, floating gremlin creatures with long ears and a tail, but most of their legends center around demonic forces. They usually tote some type of weapon, be it a javelin, spear, or pitchfork. Their ears and tails are often tipped with poisonous spines, and their impish personalities make them very tricky and untrustworthy. many of their attacks deal with fire, but they also rely on a little black magic at times. They always get into trouble (often on purpose), but when they do it intentionally it rarely works out the way that they plan it. Gitans also appear in Monster Rancher 4, Monster Rancher EVO, and both Monster Rancher Advance games.
First appearing in Monster Rancher 3, Lesiones are very popular monsters resembling the Plesiosaur family of aquatic reptiles or the Loch Ness Monster. It uses many sonar and water-based attacks and even has a couple involving flips and head-butts. They are very acrobatic and like to show off, at the same time remaining kind and gentle. Though the Lesiones of Monster Rancher 3 and the Monster Rancher Advance games were relatively average size, the species has grown throughout the series and is pictured as larger in Monster Rancher 4, Monster Rancher EVO, and the Monster Farm DS games.
Mogi seem to be a fusion between a dog and a mole, and they have a drill on their heads which resembles a hat. They appeared in Monster Rancher 3, both Monster Rancher Advance games, and Monster Rancher 4. Mogi have a sense of rhythm that makes them fun to play or battle with, and their break-dancing style of fighting is actually quite hard to dodge. The drawback is that Mogi have a reputation of making horribly ugly monsters when combined, such as the infamous Mocchilips (Mogi/Mocchi) of Monster Rancher 4. Some of their techniques involve the drill on their head or their diamond-hard claws, using them to dig under opponents or useseismic waves to stun them. Mogi are alluded to in Monster Rancher EVO, where a pair of robotic Mogi are used for the "Bamboo Dance" trick.
Momo first appeared in Monster Rancher 3 as a replacement to the Kato species of Monster Rancher 2. Momos bear a resemblance to chubby squirrels, and always carry a nut of some type in their paws. They are usually shown with their eyes completely closed in a sleepy grin, though they can be pretty fast in battle if need be. They have appeared in both Monster Rancher Advance games, but none since then.
Ogyos are a pink, sturgeon-like fish that first appeared in Monster Rancher 3 and continued on to be in Monster Rancher 4, Monster Rancher EVO, and both Monster Farm DS games. Unlike regular fish, however, they travel by flying through the air instead of actually swimming through water (although they are capable of doing both). They are adorned in yellow ribbons and semitransparent hearts. Ogyos use many far-ranged attacks like energy beams and water blasts drawn from their own life force, and their best stats are usually intelligence and speed. Ogyos have been described as being slightly domineering since they are often proud of their regal bearing.
The Raiden species are creatures that resemble humanoid birds of prey that stand nearly 6 feet tall. They are masters of the martial arts, and most of their attacks feature kicks, chops, or punches. They first appeared in Monster Rancher 3 and must be unlocked in almost every game they appear in, including both Monster Rancher Advance games, Monster Rancher 4, Monster Rancher EVO, and Monster Farm DS.
The Zan is a tall, black-shelled humanoid with appendages on its back that resemble the arms of a praying mantis. It is rumored to be an android, but whatever the case, it was created by ancient scientists to be merciless in battle — they say it's even more intelligent than humans are. It attacks using the claws extending from its back, and also makes good use of its baffling speed. In every game that they are featured in, they must be unlocked and are usually very hard to obtain and train correctly. Zans appear in the Monster Rancher Advance games, Monster Rancher 3, Monster Rancher 4, Monster Rancher EVO, and both installments of Monster Farm DS. They seem to have been replaced in Monster Rancher Online with the Globsto.
Octopee is a monster that first appeared in Monster Rancher Explorer as Tacopi, and made subsequent appearances in Monster Rancher 3 and the two Monster Rancher Advance games. It resembles an orange octopus with the addition of huge puppy-dog eyes. Even though they appear harmless, they can be formidable opponents if trained properly. Their attacks involve them using the two large tentacles on either side of its head or squirting ink, and the antenna on top of its head helps it navigate underwater and in the dark.
The Pancho is nothing more than a pumpkin with an animated, chipmunk-like seed living inside it. They are known to be extremely adorable, and use a wide variety of different objects as homes, such as a bells, balls, and nuts.It uses several rolling attacks and likes to surprise its enemies. It has very high defensive abilities since it lives inside shells or hard surfaced things. They were first introduced in Monster Rancher Explorer as a weak enemy, but became unlockable in Monster Rancher 3 and have appeared in every game since (except for Monster Farm DS and the two Monster Rancher Advance games). Most of the time Panchos are found peeking out or remaining hidden inside their shells, but some have been known to leave them to perform certain techniques or whenever they get hit hard enough to fall out. Pancho techniques usually involve surprises as well as various items such as pea shooters,boxing gloves, and pop guns. In some games there is a treasure chest version of Pancho named Jack-in-the-Cho, which has a concept like that of the "mimic monster" that is a staple in many RPGs.
Also known as the Rhinoroller species, they resemble rhinos riding on large wheels. Due to this wheel, they can move at high speeds and have very quick and powerful techniques like "Drift," "0 to 60," and "Mega Roller." Even though they are on this roller most of the time, there are a few times when they do get off briefly for using techniques. It first appeared in Monster Rancher Explorer (then known in English as Psylora) and has also appeared in Monster Rancher 3, both of the Monster Rancher Advance games, and Monster Rancher 4. They are alluded to in Monster Rancher EVO occasionally as the object that vanishes in the box magic trick.
Suzurins are doll-like monsters that are obviously based on bells, and the hat and dress design come from the feudal suzerain lords. Suzurins first appeared in Monster Rancher Explorer as a collectible bonus during levels. It was not available as an unlockable monster until Monster Rancher 3, and subsequently appeared in Monster Rancher 4, the Monster Rancher Advance games, Monster Rancher EVO, and Monster Farm DS. While they don't have any outstanding stats, their defense and intelligence are better than most of their others. Because their attacks were so poor (especially in Monster Rancher Advance 2 and the ones that did do noticeable damage had horrible accuracy rates, they received a major upgrade in Monster Rancher 4, with many of their attacks given higher damage and accuracy rates.
Monsters that first appeared in Monster Rancher 4, Madillos look like humanoid armadillos that carry large shells on their backs that they use for most of their techniques. When rolled up into a ball, they become very deadly and almost impossible to damage. They are known to be very fast if they remove their shell, but this rarely happens. Madillos are depicted as laborer monsters, and have also appeared in Monster Farm DS, Monster Farm DS 2, and Monster Rancher EVO.
The Ripper is a quick, weasel-like monster based on the kamaitachi. It has an upright stance with a sharp, powerful look. The Ripper has sharp sickles on its arms that it uses in battle, and is known to have keen accuracy and high speed. Like the mythical kamaitachi, Rippers are able to control wind and ice and combine them to create strong attacks like their "Mute Cutter" and "Ice Pillar" techniques. Rippers appeared in Monster Rancher 4, Monster Rancher EVO, and both of the Monster Farm DS games.
A monster that only appears in Monster Rancher EVO. The Maya in the game has lived in the jungle for years, raising a small lost boy named Tico. The Maya's appearance is similar to a green serval with glowing, energy wings that look like that of a butterfly. They don't seem fierce like most larger cats would be, but appear to love living life in solitude, in harmony with nature. Not much is known about them yet since this is the only game that they have appeared in as of yet.
A clown-like monster who uses its body freely to do many performances. Its name is based on Pierrot, an archetypal tragic clown. Their attacks involve using their ribbon-like arms in a flurry of dances and spins, and they can fire sound waves and shock waves that stun and incapacitate. Piroros first appeared in Monster Rancher EVO as the main character's starting monster, and have continued on in the two Monster Farm DS games.
Antlan is a cross between an ant and stag beetle that uses ninja-like skills and attacks. They also have the ability to make certain parts of their bodies (mainly their antlers and their abdomens) grow in size. Antlans appear in Monster Rancher Advance, Monster Rancher Advance 2, Monster Rancher 4, Monster Rancher EVO, and the first Monster Rancher DS game. They have a reputation in the game for doing right and living to ensure justice. Many of their designs and poses are reminiscent of Japanese Tokusatsu characters, particularly the Super Sentai.
Garus are small bipedal lion monsters known for their high energy as well as their fun-loving personalities. These monsters are great to start off with because they are easy to raise and take good instruction in battle. Garus were introduced in Monster Rancher Advance 2, but are also available in Monster Rancher 4 and Monster Rancher EVO. Their techniques are normally physical moves combined with fire, like his "Fire Punch" and "Fire Kick" attacks.
A monster appearing in both Monster Rancher DS games, based on Anubis, the Egyptian jackal god of the underworld. Abyss wields a staff with magical powers, mostly which involve death and black magic. They seem to have connections to both the Falco species and the Xenon species, two other powerful monster families. The name was changed from abisu in Japanese to abyss in English.
A muscle-bound, humanoid bird monster introduced in Monster Farm DS and Monster Farm DS 2. The basic design is reminiscent of Horus, the Egyptian sky god who was represented by a falcon.
A powerful, humanoid dragon monster with angelic features that appears in both installments of Monster Farm DS. It seems that combinations with this monster release the goodness within the new sub-species, and thus they are usually snow-white incarnations. though not much is known at this point, Xenons seem to be the antithesis of the evil Abyss species.
A monster introduced in Monster Farm Online. As the name implies, it resembles an antelope or reindeer crossed with the legendary Quilin. As their green fur implies, most of their attacks involve grass and/or plant life, as well the normal charge and stampeding attacks.
A deep-sea monster introduced in Monster Rancher Online that resembles some sort of stingray or squid. They have large mouths and eyes on stalks, and may be a replacement for the Niton species.
A small fox-like monster with three tails, introduced in Monster Farm Online. Kikimos are based on the legendary nine-tailed kitsune, though they are scaled down quite a bit and even resemble small rodents at times. They seem to be able to flit through the air, though whether they possess some type of telekinesis is unknown at this point.
A monster only appearing in Monster Farm Online. It is a large creature with the body of an ape but the head and mane of a bison, reminiscent of the Minotaur. Their strength and balance all seems to rest on their front two appendages, and the different variations have different colors and horn arrangements.
A woolly mammoth monster introduced in Monster Rancher Online. It has a large set of tusks as well as a pair of ram-like horns. It seems to be used as a pack animal in the snowy mountain regions of the Monster Rancher world, though it is not as large as one would expect. They also seem to replace cows in the Monster Rancher world.
A monster introduced in Monster Rancher Online. It has some relation to the Mocchi breeds, and appears to be a small hamster or mouse-like creature covered in pink fur. They are Arctic creatures which are popular with girls and known for being pampered. Not to be confused with a sub-breed of Zuum named Salamander.
A bipedal, heavily armored dragon or dinosaur monster introduced in Monster Rancher Online. It appears to be a cousin of the Dragon, with arm-attached wings and a notably long horn on its nose. They seem primarily gray or silver-colored, and have a shark-like look about them, too. It is unknown as of yet if they can breathe fire, as their attacks seem more focused on dives and wind-gusts.
A bird monster that seems to be a cross between a turkey and a parrot. The only Monster Rancher game that it appears in to date is Monster Rancher Online. It is a wind-type monster that relies on surprise and confusing attacks. In Monster Rancher 4, the cave found on your ranch is home to the a large bird boss named Mao Mao that closely resembles an over-grown Shigue. Other Shigues include: Mao Mao (Boss on MR EVO)
Anyamu is a monster introduced in Monster Farm Lagoon, the updated version of Monster Farm Online after the development team was switched. Anyamu are bipedal cats with braided cords around their necks.
A monster bearing an uncanny resemblance to Mocchi. At first glance one might take it for a Motchi sub-breed but this would be a mistake. It is indeed a separate species altogether.
A new monster in the Monster Farm Lagoon series who bears a strong resemblance to the monster Zan.
A monster who, much like Thine, is strikingly similar to a monster in a previous series. In this case, that would be Undine; both, though distinct, belong to the Undine Species of "Enemy Monsters". Tianren is a separate monster from her, and is both a fellow and enemy monster. Undine, on the otherhand, only returns as an enemy.
A crustacean type monster which debuts in the newest version of Lagoon. It is thought to be a replacement for the Arrowhead species, but lacks the scorpion-like tail.
A monster resembling a bearcub introduced in the Japanese version of My Monster Rancher.
A monster resembling a chick introduced in the Japanese version of My Monster Rancher.
A monster resembling a poodle introduced in the Japanese version of My Monster Rancher.
A strange floating monster with telekinesis introduced in Monster Farm Travel.