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Monster Rancher DS 2

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Monster Farm DS 2 cover art

Japanese Cover Art

Monster Rancher DS 2
, known as Monster Farm DS 2: Yomigaeru! Master Breeder Densetsu in Japan and Monster Rancher DS in America, is a life simulation video game developed by Tecmo and published by UFO Interactive for the Nintendo DS. It was released in Japan on August 7, 2008 and in North America on August 3, 2010. There is a bit onf confusion over names since the first version, Kaite Shabette Hajimeyou!: Monster Farm DS, was only released in Japan. For purposes of this site, We refer to them as Monster Rancher DS and Monster Rancher DS 2.

Gameplay Edit

The game involves raising, fighting, and breeding monsters. The main character is never seen on screen, but always talks to his apprentice, Cleo, directly. The player chooses his actions and choices through menu options.

The way you make money, and gain ranks, is by having your monster fight in tournaments. In a fight, your monster and its opponent both start with 50 Guts, which is basically energy to spend on the moves they know; Guts regenerate over the course of the battle, but slowly. You can control the monster yourself or let it fight on their own.

Moves can be done in one of three ranges: Close, Medium, or Long. You may move forward and backward on the battlefield in order to switch between the ranges. If you get in very close, you can also expend Guts to push your opponent away from you, though this sometimes fails.

MonsterRancherDSBox

English Cover Art

Money may be spent on items at the Market, Drills or Errantries at the Guide, or Farm upgrades, which will be offered by a man who comes around on the first week of October in every year. These upgrades are very important, as they will enable you to raise large monster species such as Golem and Dragon and decrease the amount of Fatigue and Stress that builds up in your monster.

How To Get MonstersEdit

There are three ways to get monsters:

1. Go to the shrine and draw a picture into a large grid (Magic Field).

  • Note that only certain types of monsters can be generated through the Magic Field. For instance, no unlockable monsters may be generated through this method.
  • The monster generated by the Magic Field is determined by which of the 16 sub-boxes contain ink, as well as how these boxes are connected together by ink.

2. Go to the shrine and say words into the DS microphone (Incantation).

3. Go to the shrine and scribble letters into boxes (Magic Spell). (Not unlocked at the beginning of the game.)

You can check the list with all the monsters at Monster Rancher DS 2 Monsters.

WARNINGEdit

The Magic Spell method is known to glitch if used too many times consecutively (more than ~6-8 times at once), causing a variety of unpleasant side effects, including crashing; in addition, due to the removal of two monsters during the localization process, some inputs may cause the game to crash. It is safe for the most part, but saving before use is extremely advised. If any glitches occur, DO NOT SAVE.

DevelopmentEdit

The game was announced on May 23, 2008 in Japan as Monster Farm DS 2: Yomigaeru! Master Leader Densetsu. At the time, no localization for the first game Monster Farm DS had been announced for North America. This gave rise to speculation that neither games would be localized in North America, which would be a first for the series.

However, on November 10, 2009, this speculation was proven untrue when it was announced that Monster Farm DS 2 would be released in North America as Monster Rancher DS with the first DS game, Monster Farm DS not being localized in favor of its sequel. This announcement came a year after its original Japanese release and came as a pleasant surprise to many fans who had lost hope.

Tips and Tricks Edit

  • The assistant in the game is a girl named Cleopatra, though she likes to be called Cleo.
  • You can fuse a Dragon with an Abyss to get a Chaos Dragon, a divine beast which ruled the Monster world. Another divine beast is the Chaos Durahan, a Durahan/Abyss. A third divine beast is Chaos Xenon, a Xenon/Abyss.
  • Each monster species has two Special Breeds: a -ish/-Modoki breed, which has 90% the lifespan of a regular monster of that breed, and a hidden breed that is meant to be unlocked through tournaments in the late game. However, through a bug, these hidden breeds can be obtained much more easily: combine a monster of the desired species with a -ish/-Modoki breed, and use the first monster's species as the main type and the secondary type of the -ish/-Modoki breed as the subtype. The -ish/-Modoki breed will appear to be a purebreed in combination, and was possibly meant to be handled as one in the combination process, but instead, the ??? breed will carry over and result in the hidden-breed monster. This enables a player to unlock the Special Breeds early in the game through repeated Magic Spell usage and combination.
  • Several monster species must be unlocked through Errantries. The list is as follows: Joker, Zan, Beaclon, Durahan, Xenon, and Phoenix.
    • In the cases of Joker and Xenon, the monsters must be defeated in order to unlock them. It is recommended that your monster be A-class or S-class before challenging them; Xenon is particularly difficult.
    • Saving is recommended before attempting to unlock Beaclon: due to a glitch, if the first attempt to unlock it fails, it will disappear from the Errantry and never appear again.
  • Hengar may be unlocked by examining the orange crystal that appears near the tree in the southeast of the farm during August. Be prepared, however--it will need to be defeated. A monster of at least B-class is recommended.
  • The encyclopedia entries are very similar to Monster Rancher 4. In fact, they could be identical, just with different English translations.

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